module Base
{
	model fhq61KarmannGhia
	{
		mesh = vehicles/vehicle_fhq61KarmannGhia|fhqKarmannGhia,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.35,
	}
	model fhq61KarmannGhiaLMirror
	{
		mesh = vehicles/vehicle_fhq61KarmannGhia|fhqKarmannGhiaLMirror,
		shader = vehicle_multiuv,
		scale = 0.35,
	}
	model fhq61KarmannGhiaRMirror
	{
		mesh = vehicles/vehicle_fhq61KarmannGhia|fhqKarmannGhiaRMirror,
		shader = vehicle_multiuv,
		scale = 0.35,
	}
	model fhq61KarmannGhiaExhaust
	{
		mesh = vehicles/vehicle_fhq61KarmannGhia|fhqKarmannGhiaExhaust,
		shader = vehicle_multiuv,
		scale = 0.35,
	}
	vehicle fhq61KarmannGhia
    {
        mechanicType = 1,
        offRoadEfficiency = 0.8,
        engineRepairLevel = 4,
        playerDamageProtection = 0.8,
        engineRPMType = firebird,

        model
        {
            file = fhq61KarmannGhia,
            scale = 1.8200,
            offset = 0.0000 0.2527 -0.0275,
        }

        spawnOffsetY = 0.12999995,

        skin
        {
            texture = Vehicles/vehicle_fhq61KarmannGhia_shell,
        }

        textureMask = Vehicles/vehicle_fhq61KarmannGhia_mask,
        textureLights = Vehicles/vehicle_fhq61KarmannGhia_lights,
        textureDamage1Overlay = Vehicles/Veh_Blood_Mask,
        textureDamage2Overlay = Vehicles/Veh_Blood_Hvy,
        textureDamage1Shell = Vehicles/Veh_Damage1,
        textureDamage2Shell = Vehicles/Veh_Damage2,
        textureRust = Vehicles/Veh_Rust,

        sound
        {
            engine = VehicleEngineSmallCar,
            engineStart = VehicleEngineSmallCar,
            engineTurnOff = VehicleEngineSmallCar,
            horn = VehicleHornStandard,
            ignitionFail = VehicleIgnitionFailSmallCar,
        }

        extents = 0.7582 0.5055 1.8571,
        mass = 730,
        physicsChassisShape = 0.7582 0.5055 1.8571,
        centerOfMassOffset = 0.0000 0.2582 0.0000,
        shadowExtents = 0.7783 1.9620,
        shadowOffset = 0.0000 0.0000,
        engineForce = 2650,
        engineLoudness = 55,
        engineQuality = 70,
        maxSpeed = 55f,
        gearRatioCount = 4,
        stoppingMovementForce = 4.0f,
        rollInfluence = 0.7f,
        steeringIncrement = 0.04,
        steeringClamp = 0.3,
        suspensionStiffness = 30,
        suspensionCompression = 3.83,
        suspensionDamping = 2.88,
        maxSuspensionTravelCm = 15,
        suspensionRestLength = 0.2f,
        wheelFriction = 1.8f,
        frontEndHealth = 150,
        rearEndHealth = 150,
        seats = 4,

        wheel FrontLeft
        {
            front = true,
            offset = 0.3077 -0.2527 0.5879,
            radius = 0.13f,
            width = 0.20f,
        }

        wheel FrontRight
        {
            front = true,
            offset = -0.3077 -0.2527 0.5879,
            radius = 0.13f,
            width = 0.20f,
        }

        wheel RearLeft
        {
            front = false,
            offset = 0.3077 -0.2527 -0.4835,
            radius = 0.13f,
            width = 0.20f,
        }

        wheel RearRight
        {
            front = false,
            offset = -0.3077 -0.2527 -0.4835,
            radius = 0.13f,
            width = 0.20f,
        }

        template = PassengerSeat4,

        passenger FrontLeft
        {
            position inside
            {
                offset = 0.1484 -0.0989 -0.0165,
                rotate = 0.0000 0.0000 0.0000,
            }

            position outside
            {
                offset = 0.5330 -0.3791 0.1099,
                rotate = 0.0000 0.0000 0.0000,
                area = SeatFrontLeft,
            }
        }

        passenger FrontRight
        {
            position inside
            {
                offset = -0.1484 -0.0989 -0.0165,
                rotate = 0.0000 0.0000 0.0000,
            }

            position outside
            {
                offset = -0.5330 -0.3791 0.1099,
                rotate = 0.0000 0.0000 0.0000,
                area = SeatFrontRight,
            }
        }

        passenger RearLeft
        {
            position inside
            {
                offset = 0.1484 -0.1264 -0.2363,
                rotate = 0.0000 0.0000 0.0000,
            }

            position outside
            {
            }
        }

        passenger RearRight
        {
            position inside
            {
                offset = -0.1484 -0.1264 -0.2363,
                rotate = 0.0000 0.0000 0.0000,
            }

            position outside
            {
            }
        }

        area Engine
        {
            xywh = 0.0000 -1.1429 0.7582 0.4286,
        }

        area TruckBed
        {
            xywh = 0.0000 1.1429 0.7582 0.4286,
        }

        area SeatFrontLeft
        {
            xywh = 0.6264 0.0769 0.4945 0.4945,
        }

        area SeatFrontRight
        {
            xywh = -0.6264 0.0769 0.4945 0.4945,
        }

        area GasTank
        {
            xywh = 0.0000 1.1538 0.4505 0.4505,
        }

        area TireFrontLeft
        {
            xywh = 0.6044 0.5604 0.4505 0.4505,
        }

        area TireFrontRight
        {
            xywh = -0.6044 0.5604 0.4505 0.4505,
        }

        area TireRearLeft
        {
            xywh = 0.6044 -0.5110 0.4505 0.4505,
        }

        area TireRearRight
        {
            xywh = -0.6044 -0.5110 0.4505 0.4505,
        }

        template = TrunkDoor,
        template = Trunk/part/TruckBed,

        part TruckBed
        {
            itemType = Base.BigTrunk,
        }

        template = Seat/part/SeatFrontLeft,
        template = Seat/part/SeatFrontRight,
        template = Seat/part/SeatRearLeft,
        template = Seat/part/SeatRearRight,

        part SeatRearLeft
        {
            table install
            {
                area = SeatFrontLeft,
            }

            table uninstall
            {
                area = SeatFrontLeft,
            }
        }

        part SeatRearRight
        {
            table install
            {
                area = SeatFrontRight,
            }

            table uninstall
            {
                area = SeatFrontRight,
            }
        }

        template = GloveBox,
        template = GasTank,
        template = Battery,
        template = Engine,
        template = Muffler,

        part Muffler
        {
            model Defualt
            {
                file = fhq61KarmannGhiaExhaust,
                offset = 0.0000 0.0000 0.0000,
                rotate = 0.0000 0.0000 0.0000,
            }
        }

        template = EngineDoor,

        part Heater
        {
            category = engine,

            lua
            {
                update = Vehicles.Update.Heater,
            }
        }

        part PassengerCompartment
        {
            category = nodisplay,

            lua
            {
                update = Vehicles.Update.PassengerCompartment,
            }
        }

        template = Windshield/part/Windshield,
        template = Windshield/part/WindshieldRear,
        template = Window/part/WindowFrontLeft,
        template = Window/part/WindowFrontRight,
        template = Window/part/WindowRearLeft,
        template = Window/part/WindowRearRight,

        part WindowRearLeft
        {
            area = TireRearLeft,
            parent =,

            table install
            {
                requireInstalled =,
            }
        }

        part WindowRearRight
        {
            area = TireRearRight,
            parent =,

            table install
            {
                requireInstalled =,
            }
        }

        template = Door/part/DoorFrontLeft,
        template = Door/part/DoorFrontRight,

        part DoorFrontLeft
        {
            model Defualt
            {
                file = fhq61KarmannGhiaLMirror,
                offset = 0.0000 0.0000 0.0000,
                rotate = 0.0000 0.0000 0.0000,
            }
        }

        part DoorFrontRight
        {
            model Defualt
            {
                file = fhq61KarmannGhiaRMirror,
                offset = 0.0000 0.0000 0.0000,
                rotate = 0.0000 0.0000 0.0000,
            }
        }

        template = Tire,

        part TireFrontLeft
        {
            model InflatedTirePlusWheel
            {
                file = fhqVWT2T1WheelLeft,
                scale = 0.33,
                offset = 0.0000 0.0000 0.0000,
                rotate = 0.0000 0.0000 0.0000,
            }
        }

        part TireFrontRight
        {
            model InflatedTirePlusWheel
            {
                file = fhqVWT2T1WheelRight,
                scale = 0.33,
                offset = 0.0000 0.0000 0.0000,
                rotate = 0.0000 0.0000 0.0000,
            }
        }

        part TireRearLeft
        {
            model InflatedTirePlusWheel
            {
                file = fhqVWT2T1WheelLeft,
                scale = 0.33,
                offset = 0.0000 0.0000 0.0000,
                rotate = 0.0000 0.0000 0.0000,
            }
        }

        part TireRearRight
        {
            model InflatedTirePlusWheel
            {
                file = fhqVWT2T1WheelRight,
                scale = 0.33,
                offset = 0.0000 0.0000 0.0000,
                rotate = 0.0000 0.0000 0.0000,
            }
        }

        template = Brake,
        template = Suspension,
        template = Radio,
        template = Headlight,

        physics box
        {
            offset = 0.0000 0.1136 0.0000,
            extents = 0.7582 0.2198 1.8242,
            rotate = 0.0000 0.0000 0.0000,
        }

        physics box
        {
            offset = 0.0000 0.2369 -0.5110,
            extents = 0.7033 0.2308 0.7802,
            rotate = -14.0000 0.0000 0.0000,
        }

        physics box
        {
            offset = 0.0000 0.2277 0.5989,
            extents = 0.7033 0.1868 0.6044,
            rotate = 12.0000 0.0000 0.0000,
        }

        physics box
        {
            offset = 0.0000 0.3333 -0.0440,
            extents = 0.6703 0.3516 0.3736,
            rotate = 0.0000 0.0000 0.0000,
        }

        physics box
        {
            offset = 0.0000 0.3095 0.1923,
            extents = 0.6154 0.3407 0.2418,
            rotate = -49.0000 0.0000 0.0000,
        }

        physics box
        {
            offset = 0.0000 0.3571 -0.3364,
            extents = 0.6264 0.3297 0.1648,
            rotate = 60.0000 0.0000 0.0000,
        }

        attachment trailer
        {
            offset = 0.0000 -0.1703 -0.9011,
            rotate = 0.0000 0.0000 0.0000,
            zoffset = -1.0000,
        }

        attachment trailerfront
        {
            offset = 0.0000 -0.1868 0.9560,
            rotate = 0.0000 0.0000 0.0000,
            zoffset = 1.0000,
        }
    }
}
